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 !rebelmenu idea?

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HolyKiller
skay
Nexus
Jebus 4 Life
Jake
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Jake
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Jake


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PostSubject: !rebelmenu idea?   !rebelmenu idea? EmptyFri Nov 27, 2009 12:46 pm

So heres the deal, Ojii is a great guy, the best and most helpful scripter i have ever seen, he updated my script for me over 30 times! So maybe if we are very lucky, he will let us have this community decision.

Since the rebelmenu is working I have decided to put these limits:
Invis = 5 seconds.
Speed = 2 seconds.
USP bullets = 5.

So we need some really good items for players to work towards. It could either be something really crap that they gain like invisibility (but worse so the limit is higher) or it could be something worth 2k kills or 5k kills or even 10k kills.

I leave it to you, and remember to thank ojii for me because he deserves it!
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Jebus 4 Life
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PostSubject: 5k kills   !rebelmenu idea? EmptyFri Nov 27, 2009 12:53 pm

teleport to armoury per 5k skills..used onec e every 5 rounds
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Jake
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptyFri Nov 27, 2009 12:54 pm

Its very overpowered and Ojii would need the coords of every armoury on every map, so not possible atm friend Wink
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Nexus
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptyFri Nov 27, 2009 1:00 pm

How about 1 small or big knife attack tht does 100 DMV whereeva struck from and instantly kills the target but can only be used once every 5 rounds.
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skay
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptyFri Nov 27, 2009 1:02 pm

the 1 hit kill knife attack is kewl but it needs 10k kills
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Jake
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptyFri Nov 27, 2009 1:05 pm

I think 10k kills, every round.

OR +damage to knife. Every 50 kills gets u +1 dmg
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HolyKiller
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptyFri Nov 27, 2009 1:30 pm

Jump Maniac or Gravity Maniac ( i would name it that way) When u get like 20 kills or so youre body gravity decreases for 10 seconds or 15 seconds.
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Jake
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptyFri Nov 27, 2009 1:45 pm

Ojii says that he will make a % crit chance on knife hit, which will be passive so u dont have to press on it.

kills divided by 100 = knife crit%
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HolyKiller
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 4:05 am

what about my idea?O:
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Jake
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 5:29 am

Its overpowered Razz
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ojii
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 6:45 am

jake's just testing the newest additions: blind (min kills 10k, blinds the enemies for 2 sec), revive (revive a fallen comrad).

Also I fixed invisibility and USP bugs.

I can add 3 more items, so keep ideas rolling in
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Jake
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 8:53 am

100,000 kill the owner and take his server ><
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shadysteve
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 11:12 am

Could you do something like damage a ct? Cuz if you have kbifed them but need to blend with the crowd and cant finish the job you could lower their hp using rebelmenu.
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Jake
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 1:31 pm

Yeah but that would turn in to a lot of WTF HACKS and thats VERY overpowered
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Nexus
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 3:24 pm

What about poison 250 5 secs 5 dmg per sec then like 500 kills 10 secs 5 dmg per sec and freezes target?
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySat Nov 28, 2009 3:32 pm

Posssssibly although i generally dislike the idea of killing CTs without even moving, you imagine how annoying it would be to get ass raped by 10 poisons
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skay
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 3:41 am

poison idea sucks, too overpowered

how about:
remove a weapon from a ct? if thats possible
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:35 am

idd possibly, maybe "snatch a weapon" at 2500 kills or so, it would be a secondary weapon of course so pistol or something. You have to be within say 1 pace of them.
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shadysteve
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:38 am

yeah that would be good but if you are behind them and you want to steal their pistol couldnt you just knife them and take all of their weapons instead?
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HolyKiller
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:39 am

lol that would be sweet .
MY idea is not OVERPOWERED-.-'
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Jake
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:48 am

You could knife them, but then im sure others would kill you shadysteve Razz
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HolyKiller
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:48 am

hehe
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shadysteve
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:49 am

But then I am also sure, Jake, that if you take someone's gun and shoot them with it, you would get killed aswell. Razz
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:51 am

Yer but u dont have to kill them right away now do you Razz
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shadysteve
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PostSubject: Re: !rebelmenu idea?   !rebelmenu idea? EmptySun Nov 29, 2009 6:52 am

Yeah but cts would still fuck you up if they saw you with a deagle. Razz
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